Title: Casino Rush
Genre: 3D Puzzle Game
Platform: PC
Engine & Tools: Unity, C#, Git, Trello
Duration: 2 months
Team (1): //
Position: gameplay programmer, level designer
For more details:
Casino Rush is my own version of the 3D puzzle game "Rush" developed and edited by Two Tribes. It's a Unity project made in two months. Each student had to reproduce the gameplay and three levels of the original game. 
The theme, the assets, the animations, and two additional levels had to be made by ourselves. My own levels are "4x Hearts" and "Club and Diamond".
For the 3D objects, I used Blender.
To complete a level, you have to guide the customer-cubes to their respective goals. For that, you have a fixed number of cards to put on the level that will impact the customer's behaviour when it touches it. The rest of the time, the customers will go forward and change their direction by 90° to the right if they touch a wall.
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